Live streaming is the process of transmitting audio or video content over the internet in real-time, as it is being produced or broadcast. Live streaming typically involves the use of a camera or other video capture device, a computer or other encoder, and a streaming platform or service, such as YouTube, Facebook, Twitch or Teyuto. The video or audio content is captured by the camera or other device, and is then encoded and transmitted over the internet to the streaming platform, where it is made available to viewers in real-time. Live streaming is often used for events, such as concerts, sports, or news broadcasts, where the content is time-sensitive and cannot be pre-recorded. It is also used for interactive content, such as video game streams, where the audience can interact with the streamer in real-time.